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For those of you that don’t know, I am a fan of decks that people don’t normally look at as being ones to play. I mean, yes, my top three decks are my legendary Rise of the Marauder deck, my Blood Lightning deck, and a deck several reads may remember, the one built here in these articles, my Sin City deck (now my Destiny Dragoon deck).
But, I also have about 30 other decks that I like to work with (When you finally beat an addiction to Yu-Gi-Oh! like I did, you find youself flush with holos…its easy to trade them for commons to make a lot of fun decks).
One of the ones that I love to play around with is my Elemental Hero deck. The E-Heroes I believe get a bad rap. People, I think, wanted them to be like the Cyber Dragon: Something anyone can just throw in a deck and win. Or maybe like the gadgets: A deck that has one basic theme, easy to manage and easy to make, that is killer the first time you play it.
The E-Heroes are neither. They are a deck you have to work at, have to play with for a while to learn all the tricks. They are also a deck where you have to be willing to GASP! give up a card advantage now to gain some later. Yes, they have weak cards…the less said about how they nerfed Bubbleman from being a key card to worthless, the better. And Avian and Burstitrix, well…the top two E-Heroes are infact the weakest links.
They are the Bwana Beast and Spoiler of the E-Heroes.
Allure to two, return to one and D-fusion bites the dust. This is pretty spectacular news as is, but imagine how much commotion this just started over here, we have nationals this Saturday
It's friggin awesome, at least one person has been boasting about his Ohm OTK for three weeks and now needs a new deck, three days out, and I can dump the neko mane kings and have three extra sidedeck slots to toy with
Hello everyone! Welcome to the next issue of (un)Re-Wait, wrong intro.
*shuffles papers around* Ah, here we go... *ahem*
Welcome, ladies and gentelmen, to my first issue of CCG Monthly, where I give you the low-down on our little card game, both here and in Japan.
Alright, I must be honest (no pun intended?). Although the title of the article is "CCG Monthly", this isn't going to be a monthly thing.
...Yet. *steeples hands and does the glasses-lens-flare-of-doom*
Yes, I wear glasses. I can't read anything 5 feet away from me unless it's big. Pity me and my useless eyeballs!
Er, sorry. Let's get back to the real purpose of this article. This month, I am reviewing a card from the latest set to hit our shores, Light of Destruction.
Light of Destruction is meant to be the arch-rival set to Phantom Darkness, and it accomplishes that nicely with the newest family of cards, the Lightsworn. But that's not what I'm here to talk about, since everyone and their Yugioh-playing grandmother know about them already. I'm here to spotlight a card that, while possibly as well-known, isn't as highly wanted. I'm talking about none other than the signature card of the pack, Honest.
Effect courtesy of Shriektcg.
Honest
LIGHT/Fairy/Effect
4-star
1100ATK/1900DEF
During your Main Phase, you can return this card from the field... [Read More]