With a recent lawsuit, I have decided revisit the assessment of similarities and differences between the Magic the Gathering and HEX. The original article
I have written back in last year was prior to the actual game release of the HEX, so primarily written based on the available information from the developers. Now we are roughly 8 months into the game since the first public alpha release, how do they compare? This time I am going to look at piece by piece. Let's start with the foundation of the game, the resource system.
Perhaps the least important aspect for the comparison as name can be easily changed, but in the HEX resources are referred to as "Resource" and generally generated by "Shard" cards. Whereas, in