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    by Published on 12-30-2013 01:19 PM
    Article Preview

    Today, I am going to talk about the what’s appear to be “negative” part of the recent patch. For some players, this is a major issue. Is HEX going wrong direction? Let’s take a closer look.

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    Published on 12-27-2013 08:29 PM
    1. Categories:
    2. Announcements

    General
    • Icons that players cannot access now have a lock icon over them
    • Tooltips are now back on the bug reporting icon and the globe
    • Some players will no longer see a bright yellow game screen
    • The AI decks have been updated. Good luck!
    • Tooltips are now back on the resource icons on the gamescreen
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    Published on 12-19-2013 08:48 AM
    1. Categories:
    2. Announcements

    Tournaments
    • Stability fixes for tournaments

    General
    • “User not online” message from chat no longer has two exclamation points.
    • Quantity icons in the Card Manager have had a UI update
    • We’ve begun to update the UI throughout the client with scroll bars
    • You should no longer be able to get chat into a state where you see html
    • New window frames can be seen throughout the client
    • There is no longer a priority window during the Prep Step ...
    by Published on 12-16-2013 11:00 PM
    Article Preview

    An month ago when Cryptozoic announced the latest patch included change to the chain mechanics where event triggered ability no longer goes into the chain incited quite controversy, especially ones against the changes. I for one personally felt somewhat against the change as well, mainly not because of the direct impact to what we have now but rather losing flexibility for the future. If you are interested regarding to this topic back when this was originally introduced, you can check here. However, the most recent update actually reverted part of the change. So it’s time to take another look about this topic as this sort of change really affects the overall game’s design direction in the future.
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    Published on 12-12-2013 02:05 PM
    1. Categories:
    2. Announcements

    Tournaments
    • Players can now enter 8-person single-elimination tournaments via the tournament lobby. You can access this lobby via the “Play Now” button.
    • 15-card Reserves for your tournament decks can be added in Card Manager

    General
    • Card Manager now has a “buffer wheel” icon when you save, load, or delete a deck
    • The chain tray now disappears from the screen when not in use
    • Buttons throughout the UI have a new look. These are still a work in progress
    • The Landing Page has been given a new look
    • The “Play AI” button has moved to the Proving Grounds
    • Games in progress are now shown in the Proving Grounds
    • Global Navigation has been overhauled with a new look
    o A dropdown from the “Play Now” button will let you get to either the Proving Grounds or Tournaments
    o The Card Manager button is now the treasure chest icon
    ...
    Published on 12-12-2013 02:00 PM
    1. Categories:
    2. News

    Hello everyone! Shaggy here and I am super excited to talk about Hex’s newest feature. For those of you that missed last week’s Kickstarter update, this patch features tournament functionality. I know the word ‘tournament’ can be intimidating to new players. But, don’t view tournaments as only a competitive feature. Tournaments can be a fun and efficient way to quickly test deck ideas against multiple players; you may even face an opponent with a similar deck and share your ideas. It’s a great way to make new friends and win some prizes at the same time.


    by Published on 12-04-2013 12:27 PM

    Known Issues
    • The following cards will create sync issues when played. And while they do work, our suggestion is not to play them at this time so you don’t create a bad experience for yourself nor your frenemies.
    o Countermagic
    o Construction Plans: War Hulk
    o Eldritch Shield
    o Yesterday
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